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Once you’re an approved seller, you can list offers. How a listing behaves depends on its category.

Categories and how they list

CategoryTypeHow you list
AccountsOne-of-a-kindA separate listing per account.
ItemsOne-of-a-kindA separate listing per item.
KeysStockedOne offer per game/edition; add stock.
Gift CardsStockedOne offer per brand/value/region; add stock.
Top-UpsStockedOne offer per package; add stock.
In-Game CurrencyStockedOne offer per game; price per unit, add stock.
Stocked (commodity) categories use a single active offer per bucket — if you already have one, restock it rather than creating a duplicate. This keeps listings clean and your inventory in one place. One-of-a-kind categories (accounts, items) allow multiple distinct listings.

Pricing and currency units

For in-game currency you set a price per unit, and the unit is shown to buyers (for example M for millions, K for thousands). Buyers enter the quantity they want and the total is calculated automatically.

Delivery settings

Each offer carries delivery settings buyers can see before they buy:
1

Delivery method

Choose how you’ll deliver — e.g. in-game trade, mail trade, auction house, login method, redeem code, or auto-claim. The available methods depend on the category.
2

Delivery time

Set your guaranteed delivery time as a duration plus unit (minutes, hours, or days). This becomes a promise the platform tracks — see Delivering orders.
3

Stock

For stocked categories, set how many units are available. Stock is reduced safely on each sale so you can’t oversell.
Set a realistic delivery time. A tight promise you can’t keep leads to SLA breaches and hurts your seller stats — see Delivering orders.